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Syberia ii younkols
Syberia ii younkols













syberia ii younkols

After acquiring them, the pair eventually begin their journey eastwards, stopping at Barrockstadt, a failing university.

#SYBERIA II YOUNKOLS HOW TO#

Before leaving, Kate is tasked with retrieving items important to Hans, that Oscar requires before he can allow them to depart – the mammoth doll and an interesting device with two dolls at the top depicting Anna and Hans which the brother made so he can send her messages althoug he does not know how to write or read. Learning that Hans lives somewhere further east across the continent, Kate discovers that the only way to reach him is via a specially designed clockwork locomotive, built by Anna at her brother's request, and manning it with a special automaton named Oscar. Despite proving extremely creative with making automatons, his father disapproved of his obsession, and disowned him as a direct result.

syberia ii younkols

The resulting accident stunted his development, leaving him mentally handicapped and causing him to develop an obsession to find mammoths. Investigating the Voralberg estate, she learns that Hans not only exists, but was also injured in a cave outside the village during his youth, while attempting to retrieve a prehistoric doll of a man riding a mammoth. Realising that Hans is now the owner of the factory, Kate learns she must get his approval in order to allow the takeover to proceed. When Kate arrives, she finds out that the recently deceased owner, Anna Voralberg, before her death had informed the village notary that her younger brother Hans Voralberg is alive, despite his faked burial at the age of 18. The game begins when American lawyer Kate Walker is sent by her law firm "Marson and Lormont" to a French village of Valadilène to oversee the corporate takeover of Volarbergs spring-automaton toy factory for their client - Universal Toy Company.

syberia ii younkols

Its success spawned a franchise that incorporates several sequels and comic book adaptations. It was acclaimed by critics for its intelligent script and use of graphic design that encompassed elements of art nouveau and clockpunk fiction.

syberia ii younkols

The game was a commercial success, with sales above 500,000 units worldwide by 2005. Alongside the main plot, the story also consists of a subplot involving Kate's personal life. It follows Kate Walker, an American lawyer tasked with overseeing the major sale of a company and her subsequent journey across Europe and Russia to find the brother of the recently deceased owner. Syberia is set in the same world as Sokal's 1999 video game Amerzone. It is the first instalement in the Syberia series. Syberia is a point-and-click adventure game designed by the Belgian comic artist Benoît Sokal, developed and published by Microïds.

  • Sound: Sound card with DirectX 9.0c support.
  • Video Card: DirectX compatible graphics card with 128 MB memory.














  • Syberia ii younkols